Je(u) vote !: 28 illustrations for a civic discussion game
28 illustrated cards in one visual language for a civic discussion game, published in France in 2012.

The Brief
Je(u) vote ! is a discussion game published in France in 2012 by Guy Trédaniel Éditeur. A boxed set of illustrated cards and a booklet, it asks players to take a social topic in three steps: react, dream, then say what they would actually do.
The cards carry the topics: cooperation, education, mobility, the economy, Europe, the environment. Each picture had to open a conversation without telling anyone what to think.
Three rules
Silhouette. Figures are reduced to silhouettes, so the idea reads before the detail does.
One cool colour per card. Most cards keep a warm ochre and yellow base, with a single cool colour (teal, indigo or green) carrying the theme.
Paper and paint texture. A hand-made surface keeps the clean shapes human, and ready for print.
Sun yellow
#FCC51B
Wheat
#FCDE79
Teal
#1392A5
Indigo
#354781
Leaf green
#7CBE85
Terracotta
#9F5139
From sketch to final
Every card started as a pencil sketch. Move across each one to see how it became the finished card.
Before
After Cooperation
Before
After The city
Before
After Mobility
Before
After Ecology
Before
After Finance
Before
After The cover
The set
28 cards, one visual language.
Eighteen are shown here, one every two seconds, and all of them below.


















The rules booklet
A redesign of the game’s rules as a 16-page A5 booklet, in French and English. It carries the cards’ visual language into the explanation: one colour per phase, organic shapes, silhouettes and a paper texture.
The design system
The booklet rests on a six-page design system: palette, principles, type, grid and texture rules, with a short do and do not list, so any added page or translation stays consistent with the cards.
On the table
The cards as a boxed set, and the booklet beside them.

Credits
Je(u) vote ! Published by Guy Trédaniel Éditeur, 2012.
Illustrations: Nacer Ayad. 28 cards, one visual language.
Rulebook redesign and design system: Nacer Ayad.












